Update 11.1 — Tracks Polished

Howdy, partners!

While you’re busy adventuring, we’ve prepared an update with several changes inspired by your feedback!

Let’s take a look at what’s new 

Track Tasks

We received a lot of feedback that some Track tasks didn’t quite match the spirit of their Tracks. We heard you and made a few adjustments:

Headhunter Track no longer includes armor-crafting tasks and now has fewer gun-crafting tasks.
Craftsman Track now requires fewer armor-crafting tasks overall.
Wrangler Track has fewer Spirit Cave and Canyon of Trials tasks, while still keeping plenty of ghost-related challenges. This is because the Track is inspired by Indigenous themes and focuses on animals and ghost creatures.

Endless Rewards

Every Track now ends with an endless reward. Finish all the main tasks and claim every reward — and you can keep earning extra rewards for each stage you complete afterward. It’s a great bonus for active players who want to keep going and earn even more goodies.

It’s a perfect way to boost your resource stash with valuable items, such as Gun Parts from the Headhunter Track, Chests of Resources from the Craftsman Track, and Healing Crackers from the Wrangler Track!

Other Changes

We’ve also made a few additional tweaks based on your requests:

Fishing Rod in Tools Pocket — you asked, we listened! Based on player feedback, we’ve added the ability to store your fishing rod in the tools pocket, freeing up valuable space in your inventory.
Expanded Ingredients Storage — with fishing bringing in new ingredients, storage space became tight. Based on player feedback, Ingredients Storage now gains +5 extra slots per level starting from Tier 4.
Increased Base Shotgun Damage — as mentioned earlier, we’ve boosted baseline damage starting from Tier 4. This brings it more in line with alternative weapon choices and makes it feel more rewarding to use.
Horse Skills Adjusted — this update was made to better reflect player progression. By separating access to Tier 5 and Tier 6 horses into two distinct skills, we’re giving long-term breeders clearer milestones and acknowledging the time and dedication veteran players have invested in horse breeding.
Available Skill Counter — to save you from constantly opening the skill tree to check for new upgrades, we’ve added a counter that shows how many skills you can learn.
Controllers — we’ve made several improvements to controller controls in the Steam version of the game.
Repeated Tasks — an issue where Track tasks could repeat several times in a row has been fixed.

As always, thank you for your feedback — it truly helps shape the game.